Turning Final

You are the tower.

Turning Final is an air traffic control game. Draw each aircraft a path with your finger, land it on the runway that matches its colour, and keep them all apart. One near miss is all it takes.

Free to start, with no ads, on iPhone, iPad and Mac.

Three rules. Endless pressure.

  1. 1

    Draw the path

    Drag from any aircraft to plot its route. Redraw it whenever traffic changes. Flashing marks on the edge warn you where the next arrival appears.

  2. 2

    Match the colour

    Every aircraft has a pad in its own colour: long runways for jets, short strips for props, helipads, water lanes and a carrier that never stops moving.

  3. 3

    Keep them apart

    Two aircraft touching ends the run. Chain landings back to back for combo points, and keep an eye on fuel, storms and anything else in the sky.

Seven kinds of aircraft. Fourteen models.

From the tiny Cessna to the A380, each model flies at its own speed and needs its own place to land.

  • JetsAirliner, 747, A380, Learjet, HondaJet, ConcordeLong runways
  • PropsCessna 182, King AirShort strips
  • HelicoptersGround and rooftop arrivalsHelipads
  • FloatplanesLakes, harbours and atollsBuoyed water lanes
  • FightersF/A-18, F-22A moving carrier
  • Crop dustersLow and slow over the fieldsDirt strips
  • Space shuttleArrives far too fast. Bleed off speed with a winding path.Shuttle landing facility

Every airport has a new problem.

A 30-level campaign

Fly from a farm dirt strip to a four-runway international hub, across lakes, coastline, open ocean, cities, desert, mountains, snow and a naval air station. Earn up to three stars on every airport.

  • Grassland
  • Lakes
  • Ocean
  • City
  • Desert
  • Mountains
  • Snow

Hazards that fight back

Route around stadium no-fly zones, mountains, city towers, wind farms and drifting storm cells. Rogue hobby drones loiter near the pads until the police ground them, and long-haul arrivals call in with low fuel.

  • Storms
  • No-fly zones
  • Drones
  • Fuel emergencies

Dusk, night and fog

Land by runway lights and aircraft beacons after dark. In fog, traffic only fades into view as it nears the field, so you plan by instinct.

  • Day
  • Dusk
  • Night
  • Fog

Special arrivals

The space shuttle glides in far too fast and has to be slowed into its landing window with a winding path. Concorde arrives supersonic and must stay over the sea until it slows down.

  • Space shuttle
  • Concorde

Theatre of Operations

A 12-mission war-zone campaign. Enemy bandits hunt your traffic until a fighter lines up behind them, flak batteries guard the front line, and bombers must drop on target before they land. Mission one is free.

  • Bandits
  • Flak
  • Bombing runs

World Tour

A freshly generated airport every stage, with the pressure rising each time. It never runs out.

Daily challenge

The same airport and traffic for every player, every day. Its own leaderboard, and streaks to protect.

Logbook

Landings by aircraft and pad, crashes by cause, combos, distance flown, carrier traps and fastest clears.

Game Center

42 achievements and leaderboards, with progress synced across iPhone, iPad and Mac through iCloud.

Take a shift in your browser.

A small taste of the game: one airfield, jets, props and helicopters, and no end to the traffic. See how many you can land before two of them meet.

Play full screen

Works with a mouse or a finger. The full game has much more to it.

Free to start. Pay once.

No ads, no energy timers, no subscriptions. The anonymous analytics the game collects are never linked to you.

Free

$0

  • The first four campaign levels
  • The daily challenge and its leaderboard
  • Theatre of Operations mission one

Add-ons

Optional

  • War Zone adds Theatre of Operations missions 2 to 12
  • Livery pack adds cosmetic paint schemes

Questions, answered.

What is Turning Final?

Turning Final is an air traffic control game for iPhone, iPad and Mac. You are the tower: drag from each aircraft to draw its flight path, land it on the runway or pad that matches its colour, and keep every aircraft apart. The game was previously called Final Approach: Wheels Down.

How do you play Turning Final?

Draw a path from each aircraft to its landing spot, match its colour to the right runway, strip, helipad, water lane or carrier, and never let two aircraft touch. Back-to-back landings build combo points, while storms, no-fly zones, drones, fog and low-fuel emergencies raise the pressure.

Is Turning Final free?

Turning Final is free to download, with no ads and no subscriptions. The first four campaign levels, the daily challenge and the first Theatre of Operations mission are free. A one-time $4.99 purchase unlocks the full 30-level campaign and the endless World Tour, and the optional War Zone add-on unlocks the other 11 war-zone missions.

Which devices does Turning Final run on?

Turning Final runs on iPhone, iPad and Mac. Progress syncs across your devices with iCloud, and achievements and leaderboards use Game Center.

What aircraft can you land?

Fourteen models across seven kinds: jets such as the 747, A380 and Concorde, props, helicopters, floatplanes, crop dusters, fighters that land on a moving aircraft carrier, and a space shuttle that arrives far too fast.

Can I play Turning Final in a web browser?

Yes. A free browser demo with one airfield and endless traffic runs on this site. The full game is on the App Store.

Turning Final

Cleared to land.

Turning Final is on the App Store for iPhone, iPad and Mac.

Download on the App Store